Title: The Big hurt Format: Revised Author: Sean Erik Ponce Date: Fri, 23 Oct 1998 06:36:43 -0800 Deck list: 10 Faked Hit 17 Score! 10 Bodyweight {TM} Synthetic Blood 10 Militech MRAM Chip 3 Junkyard BBS Description: Runner deck-50 cards No rare cards were used in the construction of this deck! The BSB's speed you through the deck, and the Militech MRAM are to keep you alive. Some plain MRAM can also be used, as they are easier to get a hold of. The Score bit engine and your opening 5 bits give you a total of 73 bits. 20 for the BSB's, 35 for the Hits, 10 for 5 MRAM, because you'll want to bulk up before losing lots of cards through brain damage, (though you can survive with a minimum 3 MRAM plus your original hand size of 5, giving you a hand size of 14; 7 Hits= a -14 hand size loss), 1 for the Junkyard, 7 left over to Junkyard cards lost to brain damage. If you need a few more bits, Junkyard a Score or two. The runner needs to start slapping down Scores and MRAM chips, holding on to the Faked Hits, as to not alert the corp. to his/her plans, and get a Junkyard into play before trying anything fancy. Then...POW! Send in the assassins and stand back until it's over. The only way for the corp. to short circuit you would be to draw a pile of agenda off the top of their stack. But, in most other cases, since you build up before playing the Faked Hit's, the corp. should have no idea what's coming. Then, clean up the mess and head home ...